Client: Hammer & Chisel

Project: Hammer & Chisel

Project specifics:
  • Branding
  • Site Design

Client location: USA

Link: http://hammerandchisel.com

Hammer and Chisel

The Hammer & Chisel project had awesome written all over it, dark, rich and oozing with atmosphere...perfect! I had been tasked with not only the site design, but also the brand design, something which turned out to be a truly superb project!

It'd been a while since I tackled a nice juicy 3D project, so it was great to work on something this richly textured

Client: Thunder Game Works

Project: Pics for Pals

Project specifics:
  • Branding
  • Icon Design
  • UI Design

Client location: USA

Link: bit.ly/18oqGOo

Pics for Pals

The solution was clear from the outset, keep it bright, keep it clean and keep it fun. The icon, brand and UI were all designed to be as friendly and playful as they could be. I really enjoyed this one and it was nice to jump back into some 3D work for the icon!

Client: Fully Illustrated

Project: Wulverblade

Project specifics:
  • Trailer creation
  • Creative direction
  • Illustration
  • Animation

Client location: UK

Wulverblade Teaser Trailer

As most of you already know, I've been working full time on my own game now for a few months, but everything has been very under-wraps...until now!

I'd like to introduce you Wulverblade! Wulverblade is the culmination of a lifetime of dreams and aspirations. It is something I've been wanting to make for longer than I can even remember. As this is a teaser trailer, I'm not revealing much more than is shown here, so you'll have to keep your eyes peeled here for more updates.

All I will add is that EVERY element of this trailer has been made using in-game assets, so you can rest assured that what you see here, is what you'll get to experience in game.

Head over to the blog for more information!

Client: Interwave Studios

Project: Nuclear Dawn - Trailer 2

Project specifics:
  • Trailer Creation
  • Creative Direction
  • Post Production Effects

Client location: Netherlands

Nuclear Dawn – Trailer 2

Man oh man was this epic! When I worked on the preview trailer last year I had sooooo much fun, so when the guys at Interwave approached me with the brief for trailer 2, I was very, very excited!

A couple of months previous to this I'd been working on the HUD and menu system for the game (that will be available to view in the coming months), so we decided that this style was going to be utilised in the trailer. I knew this going to rock! I wanted to inject that complex futuristic feeling that you got in Minority Report and Iron Man, something that felt like an interactive UI from the future. Lots of technical readouts going on and lots to take in. The final cut scenes had SO many layers and additional animated sequences it was untrue!

With the text cut scene styling nailed down, we had the epic task of creating a story, shooting it in game, recording it, shipping the gigabytes and gigabytes of raw footage to me from the Netherlands, and getting to work cutting, stitching, timing, lighting, and bringing to life this amazing little story sequence. To give you an idea, I had about 50gig of raw footage, (about 10 mins in total), that had to be brought together into an exciting 2-3 min trailer. We had so much fun working on this, and the guys at Interwave bent over backwards to get me everything I needed. Thanks guys!

Client: The Joystick Generals

Project: Super Turbo Action Pig

Project specifics:
  • Character Illustration
  • Game art
  • Branding
  • Promo Art
  • Motion Graphics

Client location: UK

Link: http://bit.ly/9IuuQX

Super Turbo Action Pig Trailer

Oh man, what can I say about this, well, its the trailer for my first game, Super Turbo Action Pig!

It had always been a dream to set up my own games company and to create my first game. I'd been dreaming about it for the past 20 years! So once Super Turbo Action Pig was complete and ready to roll, I knew that I just had to put a kick ass trailer together for it! I'd always wanted to create a cartoon animated trailer for years, but had never found the excuse...now I had one! I loved doing this!

Client: Interwave Studios

Project: Nuclear Dawn - The Trailer

Project specifics:
  • Direction
  • Storyboarding
  • Effects
  • Motion Graphics

Client location: Germany

Nuclear Dawn – The Trailer

Oh, oh, oh, oh, this was toooo much fun! I mean, I know I harp on about ‘oh this was a dream project a lot’ and whenever I say that...I mean it, 100%, I’ve been so lucky with the projects I’ve been on of late, but this, oh man, this was just heaven! I love games, I love graphics and I TOTALLY love motion graphics, so when the guys at Interwave asked me to put their preview trailer together, I bit their arm off! I’ve done a couple of trailers before, but never for anything as gritty and dark as this, so it was great to stray into something totally new.

Initially I created a photmatic for this to let the guys know exactly what footage I needed and then from there I went onto to create the trailer. I was sent over about 6gig’s worth of 720p raw footage and then started out editing it in After Effects. Once I’d added the treatment and effects I wanted to the footage I then started on the title sequences. I wanted these to feel like they were deep in fiery ruins of warfare, so I layered up looooads of smoke, fire, burning particle effects and exploding rubble, all overlaid with some crackling fire and other killer sound effects. The end result brings a big old smile to my face.

The other element I loved doing was the Interwave ident at the beginning. I wanted this to be a stark contrast to the game visuals by keeping with the company blue, making a futuristic and rich first few seconds. This acted as a ‘before the war’ sequence in some ways, then leading into the war-torn game trailer.

Bloody loved this! Go check it out at the site as it looks even better when dropped in around the sites interface:
http://www.nucleardawnthegame.com

fully-illustrated-3D-Robot

Client: Fully Illustrated - Michael Heald

Project: Wheelie - The 2 Wheeled Robot

Project specifics:
  • 3D Character Design

Wheelie – The 2 Wheeled Robot

Just warming up the old 3D skills ready for a rather bloody exciting new game I'm going to be working on in the new year! This little fella was designed more as an experiment in texture and light than anything else. So say hello to Wheelie, a rather unsteady looking two wheel robot :) I really enjoyed doing this, its been way too long since I dipped my toe into 3D.

Client: Elektra Media - Contract

Project: E-Learning Mini Games

Project specifics:
  • Ship Design
  • Environment Design
  • Effects
  • Flash Animation
  • Sound FX

Client location: UK

Link: http://elektramedia.co.uk

Tunnel Escape

This was just sooooo much fun! I used to work in e-learning many moons ago and used to love it then, so now 4 years on, it was great to have another go! The brief was to create a side scrolling space-ship game, but I wasnt happy to just settle for a run of the mill side scrolling e-learning title, I wanted to make this feel as much like an old school side shooter as possible! So needless to say I got totally carried away and created it all in 3D! A great precursor to my step into the world of games, as shortly after this I was starting my first iPhone game!!

Client: Nabi Studios

Project: Toribash Trailer

Project specifics:

Motion Graphics & Effects

Client location: Singapore

Link: http://toribash.com

Toribash – The Trailer

Say hello to Fully Illustrated’s first commercial piece of motion graphics! This was another great project for Toribash, to showcase their ever evolving and highly original beat’em up. The brief was simple, to create a kick ass promotional trailer that really captured the explosive blood thirsty action of the game. The idea was to inspire current players to carry on playing and encourage new players to join the fighting revolution. I cannot stress how much fun this was and am hoping deeply to be able to work on more motion work in the future.

Client: Elektra Media - Contract

Project: Mixed E-learning Titles

Project specifics:
  • 3D Environment Design

Client location: UK

Link: http://elektramedia.co.uk

3D Environments for E-learning

I've been involved in a number of 3D environment based e-learning titles for Elektra Media over the past couple of years and these are some of the environments created. These are always great fun and require something a little different every time. I don't do that much 3D work these days with all the design work that comes in, so getting to work on these is a great break from the norm and always keep me on my toes!!

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Client: Fully Illustrated - Michael Heald

Project: 3D Character Design

Project specifics:
  • 3D Character Design
  • Vinyl Toy Design

The Hard Boiled Baddies

The Hard Boiled Baddies are my latest adventure! I am trying to create my own range of vinyl toys and the response I have had from everyone out there has been great, so thanks! I have copyrighted the idea and everything that goes with them, done the sketches, created the 2D versions, modelled them up in the 3D, its now just time to design the packaging, get a site up and sell the idea...so if your interested, drop me a line!

Client: 3T Productions

Project: BBC P.E. Concept

Project specifics:

3D Environment Design

Client location: UK

Link: http://3t.co.uk

Mini Turbo Action Kids

This was an excellent pitch allowing me to explore some new ideas in 3D Studio Max. I had been chomping at the bit to amalgamate my cartoon illustration and 3D skills into one visually exciting project...and this was it. The brief was to create a 3D cartoon virtual world with 5 distinctly different zones.

Client: 3T Productions

Project: BBC Geography

Project specifics:

3D Environment Design

Client location: UK

Link: http://3t.co.uk

The Operatives

This was a stunning project to work on! This was just a small selection of the 3D work done to create the world of The Operatives, an engaging e-learning package that was due for BBC Jam. My brief was to create a futuristic tower block/skyscraper and a handful of high tech feeling rooms to sit within. The mood had to be clean yet highly moody and heavily treated to create a very specific atmosphere.

FI-Faves...

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Mini Turbo Action Kids

This was an excellent pitch allowing me to explore some new ideas in 3D Studio Max. I had been chomping at the bit to amalgamate my cartoon illustration and 3D skills into one visually exciting project...and this was it.

Klei Entertainment 2011

It was a HUGE honour to be asked to redesign Klei’s new site for 2011, after creating the original design around 4 years ago!

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