Project: Game branding
This was a great little branding project for another one of the cool little Blurst games, 'Crane Wars'. The logo obviously had to communicate a strong feel of the game, so the order of the day here was an industrial work zone feel, using metals, bolts, screws and hazard markings, great fun!!
This project was part of a 6 month contract where I acted as a concept artist for a number of different game's that were being prototyped internally. This one required a an epic collection of robots!
What a cool project! This my first iPhone game project where I was asked to create the in game art, awesome! And to go with it, it needed, branding, interface and web work!