Client: Americana Games Studio
Project: 3rd EarthProject specifics:
- UI Design
- UX Design
- Icon Design
Client location: USA
This was an incredible UI project for possibly the most complex and deep mobile game I've ever worked on! I was tasked with creating the UI styling for a hugely complex fantasy game. It had to scream myth and magic and also house the deepest degree of features you could imagine.
We settled on a dark theme that suited the setting using rich, bright magical colours to bring out all the important elements that the user needed to focus on. Due to the sheer intensity of the game structure these designs needed lots of prototyping and experimentation. Added to this the game was for both tablet and mobile so two very different versions of the UI had to be envisioned and created. Hugely complex but hugely gratifying too!
This was a great opportunity that arose late 2008, where I was approached by the publishers of this new creative inspiration book series, the Creative Unity, to appear in their first volume as none other than their featured designer!
My lifelong dream to set up a games company finally came to fruition! Say hello to the Joystick Generals!