Client: Microsoft Games Studios
Project: Big Park WebsiteProject specifics:
- Website Design
Client location: Canada
This was project number 3 for the guys over at Microsoft Games Studios, and boy was this one fun! The brief this time was to create a very individual site experience for Big Park, the team behind the Xbox 360 Kinect hit, Joyride! The site had to show off their ethos and way of thinking, and move away from the traditional games developer site. Great brief!
As Big Park are working on games that break the traditional gaming mould, we wanted to do the same with the site. To work at Big Park is to want to make things differently, to step outside of the norm and make something original. So, the new site wanted to reflect this and as much of their ethos as possible. The final design we settled on put the user directly in the game designers seat, overlooking their desk and creative environment. As this is a pretty fun place in real life, this made for a great look! I massively enjoyed this project!!
This was a great opportunity that arose late 2008, where I was approached by the publishers of this new creative inspiration book series, the Creative Unity, to appear in their first volume as none other than their featured designer!
I've been involved with the Game Dock from the outset, designing the logo, packaging and just about everything else that goes with it, so working on the actual UI was a blast!