Client: Microsoft Games Studios
Project: Big Park WebsiteProject specifics:
- Website Design
Client location: Canada
This was project number 3 for the guys over at Microsoft Games Studios, and boy was this one fun! The brief this time was to create a very individual site experience for Big Park, the team behind the Xbox 360 Kinect hit, Joyride! The site had to show off their ethos and way of thinking, and move away from the traditional games developer site. Great brief!
As Big Park are working on games that break the traditional gaming mould, we wanted to do the same with the site. To work at Big Park is to want to make things differently, to step outside of the norm and make something original. So, the new site wanted to reflect this and as much of their ethos as possible. The final design we settled on put the user directly in the game designers seat, overlooking their desk and creative environment. As this is a pretty fun place in real life, this made for a great look! I massively enjoyed this project!!
This was an excellent pitch allowing me to explore some new ideas in 3D Studio Max. I had been chomping at the bit to amalgamate my cartoon illustration and 3D skills into one visually exciting project...and this was it.
This project was part of a 6 month contract where I acted as a concept artist for a number of different game's that were being prototyped internally.