Client: Thunder Game Works & Crescent Moon Games
Project: EvertalesProject specifics:
Client location: USA
This was yet another fab iPhone project from Thunder Game Works! This time I was tasked with conceptualising the brand, UI and icon design for the all new 3D hack’n’slash epic, Evertales! The brief was to create a UI that tied in seamlessly with the game, and as this was set in my favourite genre, I was going to enjoy this thoroughly!
The solution was fairly obvious, it had to be texture rich, a mixture of old wood/forged metal, and treated in warm brown’s and oranges, to really set that mythical/medieval feel. The logo was the first part of the project and that was a joy to work on. I wanted this to really grasp at the pre-Christian, Pagan feel, with a large powerful tree, deep routes and a generally ethereal look. I love stuff like this so I really got my teeth into the brand! With the scene set I got to work on the UI elements, continuing the same feel and introducing yet more texture. Awesome project! What also helps is that the game is bloomin marvellous too, so go grab a copy!
One of the most fun projects I've ever had the pleasure of being a part of. Trenches was a gargantuan and totally awesome project!
When the guys at 3000AD got in touch showing off their new game, Line of Defence, it instantly caught my eye as a project I’d love to be part of! I love just about anything futuristic/sci-fi, especially when there’s mechs, guns and robots involved :)