Client: Thunder Game Works & Crescent Moon Games
Project: EvertalesProject specifics:
Client location: USA
This was yet another fab iPhone project from Thunder Game Works! This time I was tasked with conceptualising the brand, UI and icon design for the all new 3D hack’n’slash epic, Evertales! The brief was to create a UI that tied in seamlessly with the game, and as this was set in my favourite genre, I was going to enjoy this thoroughly!
The solution was fairly obvious, it had to be texture rich, a mixture of old wood/forged metal, and treated in warm brown’s and oranges, to really set that mythical/medieval feel. The logo was the first part of the project and that was a joy to work on. I wanted this to really grasp at the pre-Christian, Pagan feel, with a large powerful tree, deep routes and a generally ethereal look. I love stuff like this so I really got my teeth into the brand! With the scene set I got to work on the UI elements, continuing the same feel and introducing yet more texture. Awesome project! What also helps is that the game is bloomin marvellous too, so go grab a copy!
When I was first contacted by the guys from Havoc about their new project, swrve, I got rather excited! I mean, lets face it, who in the games industry hasn’t heard of Havoc! I was all ears!
This weekends shoot from Turbary Woods, another brilliant day!! This time we had the two Harris Hawks out together and they were simply breathtaking.