Client: Thunder Game Works & Crescent Moon Games

Project: Evertales

Project specifics:
  • Branding
  • UI
  • HUD

Client location: USA

Link: http://bit.ly/sBv6O3

Evertales

The brief:

This was yet another fab iPhone project from Thunder Game Works! This time I was tasked with conceptualising the brand, UI and icon design for the all new 3D hack’n’slash epic, Evertales! The brief was to create a UI that tied in seamlessly with the game, and as this was set in my favourite genre, I was going to enjoy this thoroughly!

The solution:

The solution was fairly obvious, it had to be texture rich, a mixture of old wood/forged metal, and treated in warm brown’s and oranges, to really set that mythical/medieval feel. The logo was the first part of the project and that was a joy to work on. I wanted this to really grasp at the pre-Christian, Pagan feel, with a large powerful tree, deep routes and a generally ethereal look. I love stuff like this so I really got my teeth into the brand! With the scene set I got to work on the UI elements, continuing the same feel and introducing yet more texture. Awesome project! What also helps is that the game is bloomin marvellous too, so go grab a copy!

FI-Faves...

fully-illustrated-turbary-shoot02-fave

Turbary Woods – Shoot 2

Well, I have now become Turbary Woods Resident Charity Photographer and am spending loads of time with them to get some ace shots that will be appearing on their posters.

Neosaurs

Being primarily Indie focused, I was bowled over to get an enquiry from the powerhouse that is Microsoft Game Studios, and to say that I was excited would be a gargantuan understatement!

Twittering

Follow me on Twitter

No public Twitter messages.