Client: Positech Games
Project: Gratuitous Tank BattlesProject specifics:
- Homepage Design
- UI Concept Art
- Matte Painting
Client location: UK
Gratuitous Tank Battles
I was tasked with quite a few elements for this game, which initially started out with the branding. The game is set in the future, but in a world where WW1 is still raging. As the name suggests, tanks play a major role in this game, so the branding had to incorporate elements to reflect all of the above. Adding to this I was also tasked with creating a kick ass matte painting for the title screen using a collection of tank and mech renders, followed by some UI concept work and the website homepage...ooooh yes!
It was actually quite tough to begin with as I was challenged with creating a look that felt both futuristic and also anchored in WW1...tough, but damn fun! We didn't want the game to feel steam punk themed as this is was obvious visual solution, so a war-torn, bulky and very mechanical feel was settled on. Too much fun. Following this I had to create a mammoth title screen image using a collection of mech and tank renders. I do a lot of this kind of work for websites (the big backgrounds you see in most of my games sites) so it was a nice change to create this for a game's title screen. It was a huge undertaking but the final result came out really well. Finally the main game UI and website design were the last parts of the project and equally as enjoyable too. As I'd already created a stylistically strong identity/atmosphere, the site came together naturally. How I loved this project!!!!!
After completing the Haypi Kingdom site and brand design, I was lucky enough to be invited to re-design the game's HUD and menu system! Awesome!
As I had been illustrating for about 3-4 years for 3T productions they asked me to create a 4ft long print containing as many characters as I could find that I had created during this time. This piece still hangs in the entrance hall to the second floor.