Project: Haypi DragonsProject specifics:
- UI Design
- Character Design
- 2D & 3D Environment Design
Client location: China
As I'd already created the brand, character, environments, maps and animation concepts I was super excited to start work on the UI. The brief was to simply continue where I'd left off with the in game elements and expand upon that world to create the menu look and feel.
As the game is set in times past and is all about cartoony dragons, it seemed only fitting to use an old chunky stone effect for the overall look of the UI components. My work here, as with the in game art, was more conceptual, so the guys at Haypi took my work and expanded upon it to create the remaining UI elements...of which there were looooooooooooooooots!
It’s been a good month since I last posted some new ‘commercial’ work as everything is in production right now, so to keep the site updated and keep my regulars entertained, I’ve been playing in my sketch pad on pretty much daily basis...and here’s the latest incarnation...the Rabid Rabbit.
All I can say here is that Trenches 2 is the greatest achievement of my creative career. This was the single biggest game project I've ever been involved with!