Project: Haypi Kigndom - iPhone App InterfaceProject specifics:
- Interface and HUD Design
Client location: China
The brief was simple, it was an extension of the previous two projects (the brand and website design) which was to totally overhaul the current look of the interface and HUD, and to bring it in-line with the new look I'd given the site. Awesome!
After enjoying creating the rich textured website design, I was looking forward to getting my teeth into the app itself. I was lucky enough to get the chance to design most of the app's screens, rather than just a small handful. This allowed me to ensure the quality is prevalent throughout the app...and this brings me joy :) I just love the tight, small scale restrictions of the iPhone, it allows you to worry about one resolution only, and to ensure that everything fits like a glove. If your a fan of MMORPG's, then grab a copy of the game as its free, and rather awesome! Oh and just to note, I wasn't responsible for the 3D environment, just the interface work.
This project was part of a 6 month contract where I acted as a concept artist for a number of different game's that were being prototyped internally. Great fun!
That Game Company, the makers of the award winning flOw and the highly anticipated Flower for the PS3 have just had the full make over. This was such an exciting one to work on!