Client: Interwave Studios - Nuclear Dawn
Project: Website DesignProject specifics:
- Homepage and Subpage Design
Client location: The Netherlands
Plain and simply I had plunge the user DEEP into a gritty, highly atmospheric and post nuclear war-torn environment! But as the game is still early in development, the available assets were limited, but what I had was still phenomenal! I couldn't wait to start creating!
With the limited assets available it was initially tough to find my final direction, but after a little playing around I found it! I managed to cut up a number of different elements from the in game UI, character art, armour and concept paintings to create this deep and menacing design. I love pretty much every job I do these days, but this one in particular was very much my cup of tea as I just LOVE futuristic, sci-fi, gritty stylisation. Man this was bloody awesome to work on! Cant wait for the official release!
Being primarily Indie focused, I was bowled over to get an enquiry from the powerhouse that is Microsoft Game Studios, and to say that I was excited would be a gargantuan understatement!
This project was part of a 6 month contract where I acted as a concept artist for a number of different game's that were being prototyped internally. This one required a huge range of playful animal characters!