Client: Interwave Studios - Nuclear Dawn
Project: Website DesignProject specifics:
- Homepage and Subpage Design
Client location: The Netherlands
Plain and simply I had plunge the user DEEP into a gritty, highly atmospheric and post nuclear war-torn environment! But as the game is still early in development, the available assets were limited, but what I had was still phenomenal! I couldn't wait to start creating!
With the limited assets available it was initially tough to find my final direction, but after a little playing around I found it! I managed to cut up a number of different elements from the in game UI, character art, armour and concept paintings to create this deep and menacing design. I love pretty much every job I do these days, but this one in particular was very much my cup of tea as I just LOVE futuristic, sci-fi, gritty stylisation. Man this was bloody awesome to work on! Cant wait for the official release!
What a fun little project! This was a small, quick-fire iPhone project for the guys at Fishing Cactus for their new game, RollOut!
This character was created as a bit of an experiment. I had taken a great amount of inspiration from the great Genndy Tartakovsky and wanted to create a new character in his style.