Client: Black Jacket Studios
Project: Metal Drift Micro SiteProject specifics:
- Site Design
- Site Build
Client location: USA
The brief was fairly simple for this one, play the game (darn, that part was hard, I love this job) get a good feel of things and try to portray as much of the feel as possible. The overarching angle has to be futuristic sports action. Awesome!
I’d been dying to get my gubby mitts on this site from the day I designed the company site back in 2008, so I was overjoyed when Weston over at Black Jacket got back in touch and asked if I’d be interested in creating the microsite for Metal Drift! They threw me over a working demo of the game and it is simply AMAZING! It’s like Speedball 2 meets Unreal Tournament meets Wipeout, it’s just brilliant! The quality of the gameplay, visuals and finishing effects can only be described as AAA! Anyway, yeah, getting carried away there, the site was ace to work on and after playing the game so much I just had to inject as much of that excitement into the design as possible. So overall this was intended to feel like a high paced, neon filled futuristic sports battle zone. Great fun! Oh yeah, and its already scooped a few design awards too, yey :)
This was a great little illustration job! Cocos 2D is a kick ass framework for creating 2D iPhone games, one that Chris (the development half of our new independent games company, more info on that coming soon :) discovered in the early stages of creating our first iPhone game.
Yey, I was overjoyed to find out that Velociraptor Safari was going to be brought to the consoles, so when the guys at Blurst enquired about the site, I was rather excited!