Client: Aranim Media Factory
Project: Tribe Wars - Facebook Game UI DesignProject specifics:
- Game Branding
- Facebook Game UI Design
Client location: Jordan
This was an epic project to work on! It was one of many Arabic comic related projects that I’ve been working on with the guys over at Aranim in Jordan. This time around they needed a concept look for their new Facebook game Tribe Wars, based on one of their existing comics. My role was to create an English version of the game that they would adapt for their Arabic speaking audience. Exciting stuff!
As Aranim’s artwork is ALWAYS incredible, I couldn’t wait get my hands on the source assets! As always, they didn’t disappoint, truly superb! I soon set to work on their concept brand to set the tone for the game. I wanted to inject some real movement, history and action into the brand, to really create an epic feel that could transcend into the game UI. The final brand was welcomed with open arms and we were ready to start work on the UI. This part was great! My aim was to give the design a worn, tattered and desert like feel, to marry up with the story. And as most people know, I love texture, grit and complex designs, so this was a project just begging for a visual feast. The guys at Aranim were over the moon with the final result and set to work adapting it for the Arabic version. Fantastic project!
This is the ‘green with envy’ Stats Envy monster for a new gaming stats site due out later this year. It was a really fun little brief to create an angry, envious little green monster, just the kind of project I like :) I really do love illustration!
The Quickfingers project was an ace chance to play around with a little old school vector grid style! A style I’ve been wanting to play with for a while! Ace project!