Project: UnpossibleProject specifics:
- Concept Art
- UI Design
- Icon Design
Client location: USA
I was invited to give Acceleroto's new game concept an entire theme from the ground up. The game was already made in basic form but needed a direction and Acceleroto was open to me going wild!
The game was insanely addictive even in its coder art form and my imagination just couldn't shake the idea of giving it a neon/futuristic/Tron inspired look! I got so giddy at the idea and just had to dive into 3D Max to make it happen. My main role was to creatively direct the game in just about every respect, so once the in-game concept was nailed it was time to create the obstacles, branding, UI and everything else that surrounded the game. Turns out that people have loved the game too, which is no great surprise as it plays SOOOOOOO well. Check it out.
This was the realisation of a life long dream, to make my own commercial video game! I loved every last second!
OH MY GOD, what an awesome day out this was!!! I stumbled upon an amazing little bird of prey sanctuary in Preston, what a phenomenal find, it is wonderful place called Turbary Woods, run by a dedicated bunch of devoted charity workers who are crazy about birds of prey.