Client: TBA - NDA Restriction Applies

Project specifics:
  • Character Design
  • Branding
  • Environment Design
  • UI Design

Mini Warriors

After working on the main game for quite some time I was asked to create an action packed promo screen that could be used as part of the loading screen as well as on promotional items. I absolutely loved working on this game, toooooo much fun!

Client: NDA

Project: Sheep Showdown

Project specifics:
  • Character Design
  • Environment Design
  • Animation

Client location: Middle East

Sheep Showdown

This was a load of fun! This project to was to create a quick game concept for a company in the Middle East and it had to be based around my old iOS game Super Turbo Action Pig! Nice!

Client: TBA - NDA Restriction Applies

Project: High Roll

Project specifics:
  • Brand Illustration

Client location: USA

High Roll

Its been many years since I've received a brief asking for some 'none cartoon' illustration, so I really enjoyed sinking my teeth into this one. The brief was to come up with a brand illustration that was edgy, detailed and felt as though it could be inked as a tattoo. Man I loved creating this! I ended up doing some more work like this afterwards which will be added to the site at a later date.

Client: Fully Illustrated

Project: Wulverblade - Xbox One

Project specifics:
  • Character Illustration
  • Environment Illustration
  • Animation

Client location: UK

Link: http://wulverblade.com/blog

Wulverblade

For those that don't already know, Wulverblade has been my main focus for about 2 years now. This is my dream game that I'm working on with my good friends over at Darkwind Media and we're due to launch on Xbox One later this year.

You may wonder why my illustration section hasn't seen as many updates as usual, well, that's due to me illustrating A LOT for Wulverblade ;) 8 HUGE environments (each one is a months work alone), more characters than I can count, animals, objects, you name it. We try to keep the Wulverblade blog updated reasonably regularly, so if you want to see more illustration work, that's the place in the short term :)

These images are just a taster. Head over to the blog for more!

Client: Fully Illustrated

Project: Wulverblade

Client location: UK

Wulverblade E3 2015 Trailer

Here's the latest trailer for E3 2015! I know this is a trailer but its a great view of what I've been illustrating of late! You can see a nice selection of the characters, the environments and the animations in game. Hope you all like it!

Client: Fully Illustrated

Project: Wulverblade

Client location: UK

Wulverblade – Story and Gameplay Trailer

This trailer is showing only pre-alpha footage and contains hardly any of the game, but as you've been asking for more info and footage, I figured it was time to show some more. Please bare in mind that this shows less than 30% of the moves and even less of the game itself as a whole. Its always scary showing your work mid way through, but hey, I have to get over my fears ;) The game has got A LOT more to it than is shown here, so expect to see LOTS more in the future. Stay tuned!

Client: Neverbyte

Project: Neverbyte Branding

Project specifics:
  • Branding
  • Character Illustration

Client location: US

Neverbyte

This was a seriously fun illustrative branding project, one that required lots of teeth! The brief I was given was fairly open and I was given the freedom to explore my own ideas for the brand. So going along with the name, I thought I'd juxtapose it with a creature full of teeth and obviously ready to take a huge chunk out of you. The idea was inspired by the age old adage that aggressive dog owners use 'oh don't worry, he doesn't bite' when its plainly obviously he'd take your arm off given half the chance ;)

Client: Firestar Toys

Project: Firestar Toys Branding

Project specifics:
  • Branding
  • Character Design
  • Email Design
  • Show Banners
  • Site Refresh

Client location: UK

Link: http://firestartoys.com

Firestar Toys

Firestar Toys are the go to company for all things custom Lego and they were a company I was well aware of before they got in touch. So when I heard from them enquiring about an all new brand that required an injection of character design, I was all over it! This character obviously couldn't be a Lego man, but I wanted to bring in influences that would allow it to reflect the subject that it represented. So a mixture of those influences and some bold contemporary flares made this guy what he is. Fun project!

Client: Mitu Khandaker

Project: The Tiniest Shark

Project specifics:
  • Branding
  • Illustration
  • Site Design

Client location: UK

Link: http://thetiniestshark.com

The Tiniest Shark

I'd been in touch with Mitu Khandaker on and off over the past couple of years regarding a couple of projects, but our schedules finally aligned on this one and what fun it was! The Tiniest Shark is her development studio and I was dying to illustrate the name as it evoked so many ideas. I couldn't shake the idea of this little shark surrounded by HUGE nasty looking ones, while at the same time holding its own just fine. Seriously fun little project!

Client: The App Developers

Project: Poker Clash

Project specifics:
  • Branding
  • Character Illustration
  • Icon Design
  • Card Design

Client location: UK

Link: http://pokerclash.com

Poker Clash

I was tasked with creating a collection of characters, an illustrated brand, app icon and a set of playing cards for this new online/mobile poker game. It was really good fun to bring some real personality to the core characters of a deck of cards! I know I always add this at the end of every project description, but it was seriously good fun!

Client: The App Developers

Project: Clumsy Fish

Project specifics:

Character Illustration

Client location: UK

Link: http://bit.ly/1piJ0BL

Clumsy Fish – Jelly Fish

The guys over at The App Developers wanted me to create them a bad guy for their new underwater themed gamed, Clumsy Fish, and the brief was to create a jelly fish. For some bizarre reason, I'd wanted to create a cartoon jellyfish for some time, so this was quite a fun little commission!

Client: Fully Illustrated

Project: 1hr 1 Sketch - Magic

Project specifics:
  • 30 Min Illustration

Client location: UK

Link: https://twitter.com/1hour1sketch

1hr 1 Sketch – Magic

This was my sketch that I created for the subject 'Magic' for the 1hr 1 Sketch twitter community project. Each week they set a task to create a sketch in 1hr (or 30 mins for this one) for a given subject. And this weeks subject was Magic. I decided to do a quick visualisation of Gandalf after a little too much pipe weed ;)

Client: Fully Illustrated

Project: Wulverblade

Project specifics:
  • Trailer creation
  • Creative direction
  • Illustration
  • Animation

Client location: UK

Wulverblade – Teaser Trailer

As most of you already know, I've been working full time on my own game now for a few months, but everything has been very under-wraps...until now!

I'd like to introduce you Wulverblade! Wulverblade is the culmination of a lifetime of dreams and aspirations. It is something I've been wanting to make for longer than I can even remember. As this is a teaser trailer, I'm not revealing much more than is shown here, so you'll have to keep your eyes peeled here for more updates.

All I will add is that EVERY element of this trailer has been made using in-game assets, so you can rest assured that what you see here, is what you'll get to experience in game.

Head over to the blog for more information!

Client: TBA - NDA Restriction Applies

Project: Story Of The Sword - Working Title

Project specifics:
  • Character Art
  • Animation
  • Environment Art
  • UI Designs
  • Icon Design

Story Of The Blade

This project was part of a 6 month contract where I acted as a concept artist for a number of different game's that were being prototyped internally. I was required to create a range of characters and environments that matched the games structure and storyline. These games were more proof of concept than anything else, and formed a huge internal concept drive. They weren't necessarily intended for release, so may never see an official commercial release. They were lots of fun none the less!

This game in particular was a personal favourite, as creating characters in this theme gets me extra excited! The swordsmen, archers, wizards and every other fantasy character you could imagine were all required for this one. SOOOOO much fun!!

Client: TBA - NDA Restriction Applies

Project: Jumpin Jack - Working Title

Project specifics:
  • Character Art
  • Environment Art

Jumpin Jack

This project was part of a 6 month contract where I acted as a concept artist for a number of different game's that were being prototyped internally. I was required to create a range of characters and environments that matched the games structure and storyline. These games were more proof of concept than anything else, and formed a huge internal concept drive. They weren't necessarily intended for release, so may never see an official commercial release. They were lots of fun none the less!

FI-Faves...

.NET Magazine 204

This was a wonderful surprise to hear about! .NET Magazine had featured my Voodoo Controllers site in issue 204, awarding it site of the month!

Fully-Illustrated-igm-fave

Indie Game Magazine

It's been a long time since I’ve worked on any form of news based site, so it was a relished challenge to take on the re-design of IGM!

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