Project: Haypi DragonsProject specifics:
- Character Design
- 2D & 3D Environment Design
- UI Design
Client location: China
This was my 3rd project with Haypi over in China, and yet again, it was ace! This time around they wanted me as the core concept artist to flesh out the style and overall look and feel of Haypi Dragons. The main gameplay mechanic of this game is similar to Worms in many ways, but is backed up with a giant MMO world and play structure. Its fantastically addictive! The guys at Haypi needed me to create the main characters, environment styling, animations, branding, UI styling and core menus. From here they took the project in house and expanded it into the monster game that it is. I HIGHLY recommend a play as its got me hooked! Also, you can see all the UI and menu work over in the design section.
When I was first contacted by the guys from Havoc about their new project, swrve, I got rather excited! I mean, let’s face it, who in the games industry hasn’t heard of Havoc!
One of my favourite parts of the Sonica package, the castle...oooooooh spooky! This formed a large part of the story and was used as the end of level challenge!