Project: Haypi DragonsProject specifics:
- Character Design
- 2D & 3D Environment Design
- UI Design
Client location: China
This was my 3rd project with Haypi over in China, and yet again, it was ace! This time around they wanted me as the core concept artist to flesh out the style and overall look and feel of Haypi Dragons. The main gameplay mechanic of this game is similar to Worms in many ways, but is backed up with a giant MMO world and play structure. Its fantastically addictive! The guys at Haypi needed me to create the main characters, environment styling, animations, branding, UI styling and core menus. From here they took the project in house and expanded it into the monster game that it is. I HIGHLY recommend a play as its got me hooked! Also, you can see all the UI and menu work over in the design section.
Don’t ask, I have no idea. He hee, well, I just got a little caught up in some good issues of ImagineFX, one too many fantasy movies and a couple of great new books, needless to say I thought I’d throw a mix of traditional painting with my usual cartoony style...and got this.
Say hello to Thunder Game Works, a new kick ass iPhone games developer! Thunder Game Works needed not only a new brand and site design, but also a creative partner for their first iPhone title! Awesome!