Project: Haypi DragonsProject specifics:
- Character Design
- 2D & 3D Environment Design
- UI Design
Client location: China
This was my 3rd project with Haypi over in China, and yet again, it was ace! This time around they wanted me as the core concept artist to flesh out the style and overall look and feel of Haypi Dragons. The main gameplay mechanic of this game is similar to Worms in many ways, but is backed up with a giant MMO world and play structure. Its fantastically addictive! The guys at Haypi needed me to create the main characters, environment styling, animations, branding, UI styling and core menus. From here they took the project in house and expanded it into the monster game that it is. I HIGHLY recommend a play as its got me hooked! Also, you can see all the UI and menu work over in the design section.
This project was part of a 6 month contract where I acted as a concept artist for a number of different game's that were being prototyped internally. Great fun!
This character was created as a bit of an experiment. I had taken a great amount of inspiration from the great Genndy Tartakovsky and wanted to create a new character in his style.