Client: The Creative Unity
Project: The Creative Unity - Volume 1Project specifics:
- Book Feature
Client location: USA
The Creative Unity – Volume 1 – Featured Designer
This was a great opportunity that arose late 2008, where I was approached by the publishers of this new creative inspiration book series, the Creative Unity, to appear in their first volume as none other than their featured designer! If that wasn’t enough to bowl me over, I was then told that I had the first 6 pages of the book! I was rather taken aback by this, but promptly bit their hand off and got busy preparing some work. As it’s what I love most, I decided to focus only on illustration and photography, and put together a huge collage of my characters for the first page (which you can see in detail on the illustration page on this site). It was a real honor to be asked to appear in a such a way and I wish the guys at the Creative Unity a lot of luck for 2009! Thanks guys!
This was a great little illustration job! Cocos 2D is a kick ass framework for creating 2D iPhone games, one that Chris (the development half of our new independent games company, more info on that coming soon :) discovered in the early stages of creating our first iPhone game.
I love working on sci-fi UI projects and when Cliff over at Positech invited me to take on GSB2's UI, brand and website I shed a single tear of utter joy!