Client: Thunder Game Works

Project: Trenches Battlegrounds

Project specifics:
  • Branding
  • UI Design

Client location: USA

Trenches Battlegrounds

The brief:

This was a fun little project that sadly never got released as Thunder Game Works went out of business mid way through production. The game was a 3D follow up to the Trenches series that I'd been part of and my role this time was to be the brand and UI designer.

The solution:

Battlegrounds had to follow on the theme from the previous two games (that'd been heavily involved with), so it was a natural progression. It was nice to be wrapping some chunky UI around a fun little 3D shooter! This was one of 3 projects that were under way at the time they ceased trading. It was so sad to say goodbye to Thunder as they were great people to work with!

FI-Faves...

OSMOS

OSMOS has been around for some time, but the team at Hemisphere wanted to give the game a whole new look, just for the fun of it!

fully-illustrated-orekol-minor-fave

Orekol

These were a fun little bunch of characters to do! I haven’t been doing much in the way of illustration recently due to a huge influx of more design orientated jobs, I’m not complaining mind, but it’s nice to bring out the sketchpad again and create some funky miners!

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